![]() ![]() Not only that, but Sims are a great resource for learning muscle memory, which translates pretty well to both 5in and whoops IRL.Your IP address has been temporarily blocked due to a large number of HTTP requests. #Liftoff micro drones how to#But regardless of power or the size of the drone, you still have to learn how to even do the tricks, which is better to do on a sim than IRL. I find 5in freestyle to be a lot easier than whoop freestyle due to the huge amount of power that comes with a 6S. #Liftoff micro drones simulator#Micro drones are basically a simulator of big drones Sims are a great tool for learning how to do new tricks and combos without the risk of breaking stuff or needing to get up every 10-60s to retrieve your whoop after a crash (if turtle mode doesn't work). Sims are always highly recommended, even with whoops. That week alone I was repairing 2 motors per day on average, broke 3 motor shafts, broke a cam, and had to replace a canopy. Here's one of my videos from one of the challenges from a couple of weeks ago. I'm pretty sure I've spent more money on whoops than I have on 5in drones. Whoops are cheap because a lot of these parts are not very durable and shouldn't pass QC tests, which in turn makes flying whoops expensive since I'm constantly breaking motor wires, bending canopies, and occasionally break FC's and cams. It's a competition/game of horse with 625 pilots), I can tell you that I break shit all the time. Seriously, what's the point of micro drones simulator when they are somewhat cheap to get and survive a lot of crashes?Īs one of the current top pilots in IGOW3 (international game of whoops. Especially since it's early access, if you jump in with a negative attitude, you're likely not going to have fun. I could give you more of a sales talk, but frankly we'd only want people to buy it that want it. That being said, if you bought the classic Liftoff and you didn't feel you got more than $20 worth of content out of it, I wouldn't recommend you to buy Liftoff: Micro Drones. ![]() It has a complete new Ui and UX experience, better graphics, faster loading times, better performance, environments designed with micro drones in mind, hover drones that wouldn't work in regular Liftoff environments, the list goes on. Its build from the ground up to be the ultimate micro drone experience. It's Liftoff, and yet its a new experience. It simply makes sense in so many ways, and it's instantly obvious once you play it. ![]() Why oh why is it not a DLC? Once it got out, and people started playing, no one has questioned that choice anymore. We got a lot of similar questions before Liftoff: Micro Drones got released. Liftoff has lovely physics (depending on map) and generic looking drones.Įither way, I’m thankful to have the muscle memory from playing liftoff. Velocidrone has pretty drones and floaty physics Velocidrone has tons of accurately represented models both in look and feel (with the exception of the float issue) and it surprises me that classic drones like the Rotorx Atom aren’t on it and most of the existing drones look very generic. The only thing I wish Liftoff had is more models. Lift off got my ass out of stability mode and I’m thankful for that. I own both games and I’ll own this one too. Either way, I’d take Bando city with any drone over floating around with moon gravity in velocidrone. Some maps like Bando city feel exactly the way I’d expect, but if I load the same drone into Bardwells yard, the thing flies like it’s super powered. ![]() Now on the current release of Lift off, it feels like it depends on the map I load. but everytime I’ve used it, I feel like my drone is floating. I know people say velocidrone has the most accurate physics. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |